LivingLab PJAIT: ICT for the elderly

Submitted by Polish-Japanese... on Thu, 11/12/2015 - 15:36.

The LivingLab project is run by the Polish-Japanese Academy of Information Technology (PJAIT) in cooperation with the Municipality of Warsaw, the capital city of Poland. The PJAIT was established in 1994 in Poland as a non-public higher education institution specializing in computer science. Besides research and education in IT (up to post-graduate level) it offers education in New Media Arts, Culture, Design, Information and related domains.

The LivingLab project is driven by the conviction that the elderly are our future. It is therefore of highest importance to learn how to include this demographic in various activities, facilitate their participation in modern technology-based world, and ultimately apply their strengths for the benefit of the society at large. Such an objective cannot be achieved without a solid knowledge about the psychological and sociological processes associated with aging, and possible ways of dealing with them. Since all these observations are strongly related to the aims of the AFE-INNVNET, we decided to join the network and share experience and knowledge referring to the senior citizens.

The LivingLab project is aimed at people aged 60+ and offers them an online platform composed of two main modules:

  1. E-learning portal that allows for participation in online courses tailored to the needs and skills of the 60+ demographic.
  2. The research module that utilizes crowdsourcing approach and allows the elderly to perform tasks that provide data useful for

One of our recent endeavors was focused on the problem social inclusion of the elderly and the problem of education of the elderly in the field of mobile technologies. We decided to try tackling these problems by organizing a location based game ‘A stroll around yesterday’ which combined historical knowledge with the use of tablets and interaction in mixed-age teams of two (a senior and an IT student). This form of activity also facilitated the students’ understanding of the requirements that should be taken into account in the process of creating applications for senior citizens. Further information about the game can be found here. The game was also a subject of a field visit organized for the AFE workshop on Digital Social Inclusion. Further information is available here.

We seek cooperation with research centers, entrepreneurs, and organizations supporting senior citizens, especially in the field of new technologies. Let us know if you:

  1. Would like to use the Living Lab platform to do research or run tests; have a task or a job for senior citizens which would yield interesting results; have a technology or application for the elderly which you would like to test.
  2. Work with elderly persons and would like to use Living Lab to animate your groups; organize games, sports events, arts contests or other activities and would like to make more extensive use of modern ICT.
  3. Are interested in using Living Lab to educate senior citizens; possess experience and/or materials which you would like to share or test; work with a group of people with whom you wish to use the Living Lab platform.

If you are interested in the topics covered by the Living Lab project, please contact us.